Fashion (A)

The following is a place-based reference guide for clothing in A.

Arca
Temperate climate. The style here is sleek and futuristic without attaining TRON status. Clothing is layered, and tends to break up the body. Vertical stripe patterns or fabrics such as knit fabrics are popular. Strong "vertical" elements in general are also characteristic. Belts and straps (both functional and decorative) are common, as are high boots for men and women. Baggy or flowy elements tend to go on the bottom rather than the top. Designs tend to be graphic and high-contrast.

Squaresoft Reference Guide: FF7, FF8, FF13

Guldoval
Warm, seaside climate. Guldovalians dress more casually with a lot of bright colours. Showing skin is not a big deal.

Sqauresoft Reference Guide: Chrono Cross

Ilthyria
Temperate climate. Paler colours, finnicky and complicated patterns and fabrics (such as designs of tiny flowers or lace accents), and general flowingness. Robes for men and women; pants are considered "common."

Squaresoft Reference Guide: Stuff Amano Designed

Leighton
Cool-to-temperate climate. "Fantasy victorian;" Steampunk accessories aren't exactly uncommon but tend to serve functional purposes. Neckwear for both sexes - cravats, bows, ties, ribbons, and what-have-you. Practicality is king - the most common type of skirt is worn short with leggings underneath. Most clothes are very unisex.

Squaresoft Reference Guide: FF9, Crystal Chronicles

Perdition
Warm, dry climate that can rapidly change and become unpredictable. Tough people with wealth who want to show it off creates a mix of practicality and conspicuous consumption. Embroiderery with mid-eastern flair, flowing cloth/cloaks and armor are common.

Squaresoft Reference Guide: FF12