Potentials

Potentials are the major system of "character sheet" in Babylon, and are a quick, freeform way of defining a character's major skills. At the start of game, each character gets three.

Guidelines
Potentials should be specific, applicable to the game, and realistic for the character. They should be based more on either learned skills or specific applications of unlearned/natural aptitudes.

Potentials should not be overly broad ("smart" or "fighting"), or overly narrow ("decoding ancient Sumerian puzzles" or "Operatic singing").

Format
They should look something like this:
 * CLEVER TITLE: Then a description; the title can be something cute or clever, feel free to get creative (even punny), but follow up with a quick blurb about how the character came by this special skill or aptitude, how they typically use it, or any other relevant details.
 * Mechanically Minded: This charcacter has studied everything about gears, pistons, levers, switches - they can build and fix just about any machine!

Example Potentials: Kozue (from Disappear!)

 * Social Butterfly: Kozue is popular; riches, good looks, and affable charm (and maybe being rather free with her affections) have shown her a lot of social success thus far in school, and she is confident in her own charms in almost every situation.
 * Magical Healing Persona: Kozue's Persona gives her the ability to heal the injuries of other people while in Paradise.
 * One Strong Backhand: Kozue's pretty good at hitting things with that racket, although she's not necessarily an ace tennis player.