Character summary

Weapons
Anima: Staff/Gun Arm

Astral: Rapier/Crossbow

Aurora: Warhammer/RPG

Helix: Mace/SMG

Izzie:

Lux: Whip/Automatic Rifle

Marion: ---/Grenade Launcher

Naja: ???/???

Swan: War scythe/Composite Bow

Tacitus: Flail/Pistol

Xander: Great Sword/Shotgun

Powers
Anima: Healing and energy blasts

Astral: Astral Projection

Aurora: Concussion beams

Helix: Teleportation

Izzie: Social camouflage and intangibility

Lux: Light manipulation

Marion: Puppeteering

Naja: Acid Generation

Swan: Kinetic Energy Manipulation

Tacitus: Sound manipulation

Xander: Thermokinetic blood manipulation and regeneration

Anomalies
Anima: Self-sufficient

Astral: Empathy

Aurora: Wallcrawling

Helix: Danger Sense

Izzie: Animal Communication

Lux: Telepathy

Marion: Mechanical Intuition

Naja: Able to digest anything

Swan: Flight

Tacitus: Sensory deprivation

Xander: Enhanced senses